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Creative's- Math Skills with Tiles

Number Match | 60 Self-Correcting Cards | 5 Activities | Ages 3+

370.00

Creative’s Number Match is a preschool self-correcting card activity set for ages 3 and up with 60 large colour-coded cards covering numbers 1 to 20 through five activities  counting, matching, sequencing, and games like Snap and Concentration.
Used at home, in nursery classrooms and structured learning settings, it builds counting, number recognition, memory and quantitative value through hands-on card matching.

About This Product

  • NUMBER MATCH SELF-CORRECTING CARDS 1 TO 20 — 60 large colour-coded cards in 20 three-piece sets match dots, objects and numerals for numbers 1–20
  • 5 COUNTING ACTIVITIES SEQUENCING SNAP GAME — Five activities cover dot-object matching, numeral matching, sequencing 1–20, Concentration and Snap
  • SCREEN-FREE PRESCHOOL NUMBER RECOGNITION TOY — Self-correcting colour-coded design lets children check every answer independently without adult help
  • HOME CLASSROOM COUNTING ACTIVITY AGES 3 — Large cards suit small hands; activity guide included; works for solo practice and small group games
  • QUALITY, SAFETY & TRUST :
    Creative’s products are proudly made in India, conforming to BIS Safety Standards (IS 9873 – Part 1) with ISI Mark, and EN71 Part 1, 2 & 3 with CE Mark European Toy Safety Standards — trusted by parents and educators since 1987.

Creative's Number Match gives children ages 3 and up 60 large colour
coded cards arranged in 20 self-correcting three-piece sets a dot card,
an object picture card and a numeral card for each number from 1 to 20.
Five distinct activities take children from simple dot-to-object matching
through full numeral recognition, sequencing and competitive card games.

Children count dots, find the matching picture, add the numeral or reverse
the process. They sequence numeral cards from 1 to 20, play a round of
Snap to reinforce fast recognition, and work through the activity guide
at their own pace. The colour coding makes every correct match
immediately visible without adult supervision.

Parents and teachers choose it because it covers numbers 1 to 20 not
just 1 to 10  across five activities in one box. The self-correcting design
means children build genuine confidence rather than relying on an
adult to confirm every answer.

HOW CHILDREN LEARN

  • A child picks up the dot card showing three dots, counts them,
    then finds the matching picture card with three kittens and
    the numeral card '3' — connecting quantity, image and symbol
    through a single three-way physical match.
  • The colour-coded self-correcting design means a child who
    makes a wrong match can see immediately it is incorrect
    building independent verification habits without needing
    an adult to confirm every answer.
  • The sequencing activity asks children to arrange all 20 numeral
    cards in order from 1 to 20, building the number line concept
    concretely before it appears in any formal classroom setting.
  • Playing Snap or Concentration with the same cards turns number
    recognition into a fast, competitive game  children who play these
    formats repeatedly recognise numerals and quantities almost instantly.
  • Working through Activity 3 — matching a numeral card to both its
    dot card and its object card simultaneously  introduces
    quantitative value in the most direct, visual way possible
    for this age group.

SKILLS DEVELOPED

  • Counting & Number Recognition (1–20)
  • Quantitative Value & Number-Object Matching
  • Number Sequencing & Ordering (1–20)
  • Memory & Observation
  • Visual Discrimination
  • Matching Skills & Perception
  • Fine Motor Skills & Hand-Eye Coordination

WHO IS IT FOR

  • Children ages 3–6 learning to count, recognise and
    sequence numbers 1 to 20 for the first time.
  • Parents looking for a self-correcting number activity that
    children can use independently at home without constant adult guidance.
  • Nursery and preschool teachers who need a hands-on, large
    piece number matching set covering 1–20 with built-in game
    formats for group use.
  • Homeschooling families covering early numeracy who want
    a reusable, five-activity card set that goes beyond basic 1–10 recognition.
  • Learning support educators using matching, sequencing
    and self-correcting card activities in structured play and therapy
    friendly learning settings.
  • After-school tutors looking for a short, focused number card
    activity with built-in game formats to keep young learners engaged.

PRODUCT FEATURES TABLE

Age Group: 3 Years & Up
Players: 1 or more (solo and group games)
Play Type: Self-Correcting Matching • Sequencing • Snap
• Concentration • Fish
Educational Category: Early Numeracy
• Number Recognition • Counting
Numbers Covered: 1 to 20
Contents: 20 Three-Piece Colour-Coded Self-Correcting
Activity Cards (60 Large Pieces) • Activity Guide
MRP: ₹330 (inclusive of all taxes)
Safety Certifications: BIS IS 9873 (Part 1)
• CE Marked • EN71 Compliant

Weight0.612 kg
Dimensions23.7 × 28.7 × 5.2 cm
  • Play, Learn & Grow
  • Super-Fast Delivery
  • Skill Based Educational Toys
  • Premium Quality

Description

Creative’s Number Match gives children ages 3 and up 60 large colour
coded cards arranged in 20 self-correcting three-piece sets a dot card,
an object picture card and a numeral card for each number from 1 to 20.
Five distinct activities take children from simple dot-to-object matching
through full numeral recognition, sequencing and competitive card games.

Children count dots, find the matching picture, add the numeral or reverse
the process. They sequence numeral cards from 1 to 20, play a round of
Snap to reinforce fast recognition, and work through the activity guide
at their own pace. The colour coding makes every correct match
immediately visible without adult supervision.

Parents and teachers choose it because it covers numbers 1 to 20 not
just 1 to 10  across five activities in one box. The self-correcting design
means children build genuine confidence rather than relying on an
adult to confirm every answer.

HOW CHILDREN LEARN

  • A child picks up the dot card showing three dots, counts them,
    then finds the matching picture card with three kittens and
    the numeral card ‘3’ — connecting quantity, image and symbol
    through a single three-way physical match.
  • The colour-coded self-correcting design means a child who
    makes a wrong match can see immediately it is incorrect
    building independent verification habits without needing
    an adult to confirm every answer.
  • The sequencing activity asks children to arrange all 20 numeral
    cards in order from 1 to 20, building the number line concept
    concretely before it appears in any formal classroom setting.
  • Playing Snap or Concentration with the same cards turns number
    recognition into a fast, competitive game  children who play these
    formats repeatedly recognise numerals and quantities almost instantly.
  • Working through Activity 3 — matching a numeral card to both its
    dot card and its object card simultaneously  introduces
    quantitative value in the most direct, visual way possible
    for this age group.

SKILLS DEVELOPED

  • Counting & Number Recognition (1–20)
  • Quantitative Value & Number-Object Matching
  • Number Sequencing & Ordering (1–20)
  • Memory & Observation
  • Visual Discrimination
  • Matching Skills & Perception
  • Fine Motor Skills & Hand-Eye Coordination

WHO IS IT FOR

  • Children ages 3–6 learning to count, recognise and
    sequence numbers 1 to 20 for the first time.
  • Parents looking for a self-correcting number activity that
    children can use independently at home without constant adult guidance.
  • Nursery and preschool teachers who need a hands-on, large
    piece number matching set covering 1–20 with built-in game
    formats for group use.
  • Homeschooling families covering early numeracy who want
    a reusable, five-activity card set that goes beyond basic 1–10 recognition.
  • Learning support educators using matching, sequencing
    and self-correcting card activities in structured play and therapy
    friendly learning settings.
  • After-school tutors looking for a short, focused number card
    activity with built-in game formats to keep young learners engaged.

PRODUCT FEATURES TABLE

Age Group: 3 Years & Up
Players: 1 or more (solo and group games)
Play Type: Self-Correcting Matching • Sequencing • Snap
• Concentration • Fish
Educational Category: Early Numeracy
• Number Recognition • Counting
Numbers Covered: 1 to 20
Contents: 20 Three-Piece Colour-Coded Self-Correcting
Activity Cards (60 Large Pieces) • Activity Guide
MRP: ₹330 (inclusive of all taxes)
Safety Certifications: BIS IS 9873 (Part 1)
• CE Marked • EN71 Compliant

Additional information

Weight0.612 kg
Dimensions23.7 × 28.7 × 5.2 cm

Skill Development

Problem-Solving Skills

Educational Skills Developed

Number Recognition

Age Group

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Number Match | 60 Self-Correcting Cards | 5 Activities | Ages 3+ Number Match | 60 Self-Correcting Cards | 5 Activities | Ages 3+
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