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Creative’s Buddies | Animal Kingdom Trivia Board Game | Ages 7+

599.00

Creative’s Buddies is an animal kingdom trivia board game for up to 4 players aged 7 and up, with 150 question cards across three decks Multiple Choice, Believe it or Not, and Visual covering mammals, reptiles, birds, and insects from around the world. Used at home, in school science clubs, and in family game sessions to build nature knowledge and general science awareness.

About This Product

  • ANIMAL KINGDOM TRIVIA BOARD GAME  150 CARDS AGES 7 AND UP
    Three decks of 50 cards cover Mammals, Reptiles, Birds and Insects from across the globe through Multiple Choice, Believe it or Not, and Visual question formats.
  • 3 CARD TYPES + SAND TIMER MULTIPLE CHOICE, TRUE/FALSE & VISUAL
     Multiple Choice tests knowledge, Believe it or Not challenges assumptions, and Visual cards use animal pictures  three formats that keep every turn different.
  • NATURE QUIZ FAMILY GAME — SCREEN-FREE ANIMAL SCIENCE KNOWLEDGE
     Questions cover fascinating animal facts: what makes a great bustard a bird, which snakes live in trees, and what cold-blooded really means — real science through play.
  • HOME, SCHOOL SCIENCE CLUB & FAMILY GAME NIGHT UP TO 4 PLAYERS
    Supports animal knowledge, environmental awareness and scientific inquiry across family game nights, primary science clubs, and classroom enrichment sessions.
  • QUALITY, SAFETY & TRUST
    Creative’s products are proudly made in India, conforming to BIS Safety Standards (IS 9873 – Part 1) and EN71 Part 1, 2 & 3 with European Toy Safety Standards trusted by parents and educators since 1987.

Creative's Buddies is an animal kingdom trivia board game for 2-4
players aged 7 and up. Three decks of 50 cards Multiple Choice,
Believe it or Not, and Visual cover mammals, reptiles, birds, and
insects from across the globe, asking questions that range from 'what
is a great bustard?' to 'which is the world's heaviest snake?' A sand timer
keeps the pace moving and the tension high.

Each player is dealt 2 cards from each of the three decks. On their turn
they play a card ask the question, make the statement, or show the picture
to the player on their left. If that player answers correctly, they advance;
if not, the player who played the card advances. First to reach Finish wins,
and exact count is not needed.

Science teachers use Buddies for animal kingdom enrichment activities and
quiz sessions. Families choose it because it is the rare nature game where
7-year-olds and adults are genuinely evenly matched the questions catch
everyone out.

HOW CHILDREN LEARN

  • A child plays a Multiple Choice card asking what a great bustard is
    the three options (bird, insect, fish) make the question approachable;
    getting it right and moving forward reinforces the fact more firmly t
    han reading it in a book.
  • Believe it or Not cards challenge assumptions directly: 'Reptiles are
    cold-blooded animals' children debate true or false, and the answer
    prompts a discussion that goes well beyond the card.
  • Visual cards showing an animal photograph prompt identification
    and recall naming the animal, its group, and a fact about it without
    text prompts builds confident scientific vocabulary.
  • The rule that a correct answer by the person being asked moves that
    person forward — not the player who played the card creates genuine
    strategic tension and keeps every player engaged on every turn.
  • Working through questions about mammals, reptiles, birds, and
    insects systematically builds a broad animal kingdom framework
    that supports school science from Year 3 onwards.

WHO IS IT FOR

  • Children aged 7 and up with an interest in nature, wildlife, and the
    animal kingdom who enjoy quiz and trivia formats.
  • Families looking for a competitive, screen-free nature trivia game
    that challenges both children and adults equally.
  • Primary and middle school science teachers running animal kingdom,
    classification, or biodiversity enrichment activities.
  • School science clubs and after-school nature clubs that need a
    knowledge-building group game with genuine replay value.
  • Homeschooling families covering zoology, natural science, and animal
    classification at Key Stage 2 level and above.
  • Nature-loving families who want a family game night option that teaches
    real animal facts while everyone is having too much fun to notice.

PRODUCT FEATURES

Age Group: 7 Years and Above
Players: 2 to 4
Play Type: Trivia Board Game with Three Question Card Formats and
Sand Timer
Educational Category: Animal Kingdom, Nature Science, Zoology,
General Knowledge, Biology
Contents: 1 Multi-Coloured Play Board, 4 Pawns, 3 Decks of 50
Cards Each (Multiple Choice / Believe it or Not / Visual — 150 cards total),
1 Sand Timer, Rules to Play
Safety Certifications: BIS IS 9873 Part 1, EN71 Part 1, 2 & 3,
CE Marked, Phthalates Free, REACH Compliant (Not suitable for children
under 3 — choking hazard)

Weight1.218 kg
Dimensions46.5 × 24.5 × 5 cm

Out of stock

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Description

Creative’s Buddies is an animal kingdom trivia board game for 2-4
players aged 7 and up. Three decks of 50 cards Multiple Choice,
Believe it or Not, and Visual cover mammals, reptiles, birds, and
insects from across the globe, asking questions that range from ‘what
is a great bustard?’ to ‘which is the world’s heaviest snake?’ A sand timer
keeps the pace moving and the tension high.

Each player is dealt 2 cards from each of the three decks. On their turn
they play a card ask the question, make the statement, or show the picture
to the player on their left. If that player answers correctly, they advance;
if not, the player who played the card advances. First to reach Finish wins,
and exact count is not needed.

Science teachers use Buddies for animal kingdom enrichment activities and
quiz sessions. Families choose it because it is the rare nature game where
7-year-olds and adults are genuinely evenly matched the questions catch
everyone out.

HOW CHILDREN LEARN

  • A child plays a Multiple Choice card asking what a great bustard is
    the three options (bird, insect, fish) make the question approachable;
    getting it right and moving forward reinforces the fact more firmly t
    han reading it in a book.
  • Believe it or Not cards challenge assumptions directly: ‘Reptiles are
    cold-blooded animals’ children debate true or false, and the answer
    prompts a discussion that goes well beyond the card.
  • Visual cards showing an animal photograph prompt identification
    and recall naming the animal, its group, and a fact about it without
    text prompts builds confident scientific vocabulary.
  • The rule that a correct answer by the person being asked moves that
    person forward — not the player who played the card creates genuine
    strategic tension and keeps every player engaged on every turn.
  • Working through questions about mammals, reptiles, birds, and
    insects systematically builds a broad animal kingdom framework
    that supports school science from Year 3 onwards.

WHO IS IT FOR

  • Children aged 7 and up with an interest in nature, wildlife, and the
    animal kingdom who enjoy quiz and trivia formats.
  • Families looking for a competitive, screen-free nature trivia game
    that challenges both children and adults equally.
  • Primary and middle school science teachers running animal kingdom,
    classification, or biodiversity enrichment activities.
  • School science clubs and after-school nature clubs that need a
    knowledge-building group game with genuine replay value.
  • Homeschooling families covering zoology, natural science, and animal
    classification at Key Stage 2 level and above.
  • Nature-loving families who want a family game night option that teaches
    real animal facts while everyone is having too much fun to notice.

PRODUCT FEATURES

Age Group: 7 Years and Above
Players: 2 to 4
Play Type: Trivia Board Game with Three Question Card Formats and
Sand Timer
Educational Category: Animal Kingdom, Nature Science, Zoology,
General Knowledge, Biology
Contents: 1 Multi-Coloured Play Board, 4 Pawns, 3 Decks of 50
Cards Each (Multiple Choice / Believe it or Not / Visual — 150 cards total),
1 Sand Timer, Rules to Play
Safety Certifications: BIS IS 9873 Part 1, EN71 Part 1, 2 & 3,
CE Marked, Phthalates Free, REACH Compliant (Not suitable for children
under 3 — choking hazard)

Additional information

Weight1.218 kg
Dimensions46.5 × 24.5 × 5 cm

Skill Development

Material & Safety

Educational Skills Developed

Vocabulary

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