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315.00
Creative's- Knowledge Booster – Animal Kingdom

Creative’s Science Knowledge Boosters | Matter & Energy | Ages 6+

315.00

Creative’s Science Knowledge Boosters  Matter & Energy is a 24-piece self-correcting match-up card game that builds children’s understanding of solids, liquids, gases, and energy processes through picture-to-definition pairing. Designed for children aged 6 and above, it supports learning at home, in the classroom, and in structured settings.

About This Product 

MATTER & ENERGY SCIENCE VOCABULARY GAME
24 match-up sets cover solids, liquids, gases, heat, oxygen, condensation, evaporation and more with vivid picture cards.

SELF-CORRECTING PUZZLE MATCH-UP MECHANIC
Interlocking jigsaw-shaped card pairs let children verify every answer independently, building confidence and reducing frustration.

SCREEN-FREE CURRICULUM-ALIGNED SCIENCE ACTIVITY
Conforms to all National Curriculums; covers forms of matter and energy processes children study in primary science without any screen.

HOME, CLASSROOM & STRUCTURED LEARNING USE
Activity Guide includes Memory and I Spy game variations; often used in structured play and therapy-friendly learning settings.

QUALITY, SAFETY & TRUST
 Creative’s products are proudly made in India, conforming to BIS Safety Standards (IS 9873 – Part 1) and EN71 Part 1, 2 & 3 with European Toy Safety Standards trusted by parents and educators since 1987.

Creative's Science Knowledge Boosters – Matter & Energy gives
children aged 6 and above a concrete, hands-on way to understand
one of primary science's biggest topics — covering solids, liquids,
gases, heat, oxygen, condensation, evaporation, and dissolving through
24 self-correcting picture-to-definition card match-ups.

Children pick up a picture card — a solar cooker, a child breathing, a glass
of water — and find the card that names and explains it in simple, accurate
language. The interlocking puzzle edge confirms each correct match
instantly, so children work at their own pace, self-correct without hesitation,
and genuinely remember what they learn.

Parents value it because it maps directly to national curriculum expectations
and extends easily through the Activity Guide's Memory and I Spy variations.
Teachers keep it on the desk as a reliable, zero-preparation science activity
that reinforces exactly what's being covered in the classroom.

HOW CHILDREN LEARN

  • A child picks up the HEAT picture card — a solar cooker under the
    sun — studies it, then searches the definition cards for the matching
    explanation, practising both observation and reading.
  • The puzzle-shaped card edge acts as a built-in answer check:
    if the two pieces don't interlock, the child immediately knows to
    try a different match — no adult correction required.
  • Repeated matching across all 24 sets moves science vocabulary
    (condensation, evaporation, dissolve) from new words to known
    concepts at the child's own pace.
  • Playing the Memory variation, children flip cards face-down and
    recall positions — adding a working memory challenge on top of science content.
  • When played in pairs, children explain their reasoning aloud
    ("this is oxygen because we breathe it"), naturally reinforcing
    both vocabulary and spoken language.

SKILLS DEVELOPED

  • Science Knowledge & Matter Awareness
  • Vocabulary Development
  • Visual Discrimination
  • Cognitive Development & Recall
  • Problem Solving
  • Focus and Attention
  • Language Development

WHO IS IT FOR

  • Children aged 6 and above beginning to study forms of
    matter and energy in primary school science.
  • Primary school teachers who need a self-directed, curriculum
    aligned desk activity to reinforce matter and energy lessons.
  • Parents homeschooling children through core science topics
    including states of matter and energy processes.
  • After-school programme coordinators looking for screen-free
    science activities children can run without adult supervision.
  • Special education and learning support teachers who use
    structured repetitive matching tasks to build science vocabulary
    and comprehension.
  • Grandparents and gift-givers wanting a school-linked,
    purposeful gift for a child aged 6 and above.

PRODUCT FEATURES 

FeatureDetail
Age Group6 Years and Above
Players1 or more (individual or group play)
Play TypeSelf-Correcting Picture-to-Definition
Match-Up Card Game
Educational CategoryScience / Matter & Energy / Vocabulary
Contents24 Two-Piece Match-Up Card Sets
+ Activity Guide
Safety CertificationsCE Marked | REACH Compliant | Phthalates Free
| Choking Hazard Warning: Not
suitable for children under 3 years | BIS
(IS 9873) | EN71 Part 1, 2 & 3
ManufacturerCreative Educational Aids Pvt. Ltd.,
Greater Noida, India
Reference0194
CurriculumConforms to all National Curriculums
PackagingMinimum 75% Recycled Material
Weight0.596 kg
Dimensions22.5 × 22.5 × 5 cm
  • Play, Learn & Grow
  • Super-Fast Delivery
  • Skill Based Educational Toys
  • Premium Quality

Description

Creative’s Science Knowledge Boosters – Matter & Energy gives
children aged 6 and above a concrete, hands-on way to understand
one of primary science’s biggest topics — covering solids, liquids,
gases, heat, oxygen, condensation, evaporation, and dissolving through
24 self-correcting picture-to-definition card match-ups.

Children pick up a picture card — a solar cooker, a child breathing, a glass
of water — and find the card that names and explains it in simple, accurate
language. The interlocking puzzle edge confirms each correct match
instantly, so children work at their own pace, self-correct without hesitation,
and genuinely remember what they learn.

Parents value it because it maps directly to national curriculum expectations
and extends easily through the Activity Guide’s Memory and I Spy variations.
Teachers keep it on the desk as a reliable, zero-preparation science activity
that reinforces exactly what’s being covered in the classroom.

HOW CHILDREN LEARN

  • A child picks up the HEAT picture card — a solar cooker under the
    sun — studies it, then searches the definition cards for the matching
    explanation, practising both observation and reading.
  • The puzzle-shaped card edge acts as a built-in answer check:
    if the two pieces don’t interlock, the child immediately knows to
    try a different match — no adult correction required.
  • Repeated matching across all 24 sets moves science vocabulary
    (condensation, evaporation, dissolve) from new words to known
    concepts at the child’s own pace.
  • Playing the Memory variation, children flip cards face-down and
    recall positions — adding a working memory challenge on top of science content.
  • When played in pairs, children explain their reasoning aloud
    (“this is oxygen because we breathe it”), naturally reinforcing
    both vocabulary and spoken language.

SKILLS DEVELOPED

  • Science Knowledge & Matter Awareness
  • Vocabulary Development
  • Visual Discrimination
  • Cognitive Development & Recall
  • Problem Solving
  • Focus and Attention
  • Language Development

WHO IS IT FOR

  • Children aged 6 and above beginning to study forms of
    matter and energy in primary school science.
  • Primary school teachers who need a self-directed, curriculum
    aligned desk activity to reinforce matter and energy lessons.
  • Parents homeschooling children through core science topics
    including states of matter and energy processes.
  • After-school programme coordinators looking for screen-free
    science activities children can run without adult supervision.
  • Special education and learning support teachers who use
    structured repetitive matching tasks to build science vocabulary
    and comprehension.
  • Grandparents and gift-givers wanting a school-linked,
    purposeful gift for a child aged 6 and above.

PRODUCT FEATURES 

FeatureDetail
Age Group6 Years and Above
Players1 or more (individual or group play)
Play TypeSelf-Correcting Picture-to-Definition
Match-Up Card Game
Educational CategoryScience / Matter & Energy / Vocabulary
Contents24 Two-Piece Match-Up Card Sets
+ Activity Guide
Safety CertificationsCE Marked | REACH Compliant | Phthalates Free
| Choking Hazard Warning: Not
suitable for children under 3 years | BIS
(IS 9873) | EN71 Part 1, 2 & 3
ManufacturerCreative Educational Aids Pvt. Ltd.,
Greater Noida, India
Reference0194
CurriculumConforms to all National Curriculums
PackagingMinimum 75% Recycled Material

Additional information

Weight0.596 kg
Dimensions22.5 × 22.5 × 5 cm

Watch How Kids Learn Step-by-Step!

Skill Development

Material & Safety

Educational Skills Developed

Vocabulary

Logical thinking

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